Education

Design Minds exists to engage with the community and enable access to design thinking resources in education. It is a digital space for sharing resources, articles and toolkits by partnering with real world designers, businesses and the broader community. Design Thinking is a process that builds the capabilities of creative 21st century citizens.

Our Design Thinking methodology can be used  within existing education and learning benchmarks and consists of the following phases:

INQUIRE: EXERCISES RELATED TO RESEARCH, IDENTIFYING / DEFINING A PROBLEM, DEVELOPING BACKGROUND UNDERSTANDING, AND SETTING OBJECTIVES.

IDEATE: EXERCISES RELATED TO BRAINSTORMING, GENERATING IDEAS AND SOLUTIONS TO THE PROBLEM, EXPERIMENTATION AND PLAY.

IMPLEMENT: EXERCISES RELATED TO TESTING DEVELOPED IDEAS, PROTOTYPING AND COMMUNICATING AN END RESULT.

 You can read more about the work of the Cooper Hewitt Fellows here.

Lynda.com

John Maeda on Design, Business, and Inclusion

John Maeda discusses the link between inclusion and good design, and explains how businesses can create better products by understanding their users.

Get started with Lynda now

Rapid Prototyping for Product Design

Bring your product designs into the real world with rapid prototyping. Get a behind-the-scenes look at the machinery, and insights into techniques such as 3D printing, machining, resin casting, injection molding, and more.

Get started with Lynda now
Design Minds is supported by the Queensland Government through Arts Queensland.
View more information about the Design Minds collaboration.

Receive APDL updates in your inbox. Once a month, no spam.

  • This field is for validation purposes and should be left unchanged.